“Kill him! Kill him NOW!” “I will kick your a!”* “Touch your chest. Then push the ball harder.”
When processing chat in computer games and sports-related communities, moderation APIs face a dilemma.
On one hand, they can’t just ignore utterances that are normally considered policy violation.
On the other, as Dr. Evil’s support group might say, “We don’t actually want to kill each other in here.” Yet, real threats must still be taken seriously.
Some moderation APIs attempt to address this by assigning "severity levels" and advising users to ignore messages below a certain threshold.
But game violence can be severe, and it’s still nothing to do with the real world. This means even the most severe utterances should be ignored. At the same time, this severity-based approach risks filtering out genuine threats that should not be ignored.
Tisane offers two methods of handling this dilemma:
Method 1: Ignore all
criminal_activitytype occurrences that have tags likeviolenceanddeathon the client app side.Method 2 (recommended): Use a special
game violenceflag to ignore game and sporting competitive language.
Example:
{"language":"en","content":"Shoot him!!!","settings":{"snippets":true,"memory":{"flags":["game_violence_ok"]}}}
The game_violence_ok flag ensures that all alerts related to sports competitive language and game violence are silenced.
Note: The flag won’t silence actual threats like “I know where you live” or anything clearly not related to gaming.
Example without the game violence flag:

Example with the game violence flag set:

Also see: 2-Factor Moderation